
War of Weapons
Purpose of the game
War Of Weapons is a team mode. The aim of the game is to conquer the opposing base as many times as possible. The team with the highest score wins.
How to play
- Only registered players with membership card (RFID card members) can play this mode.
- The players are divided into two different colored teams. The two teams confront with the aim of conquering the opponent’s base and dominate it.
- To conquer the base it is necessary to activate it with one shot and detonate it with a subsequent shot 5 seconds after activation. The base reactivates 30 seconds after it was hit. The exploded base shoots anyone in its range until it becomes active again.
- Ammo and lives are limited, players who run out of ammo or lives can return to their reload station to resume the game.
- The weapon of all players will be changed automatically at regular intervals and each weapon will give players different points. The weapons that will be used are:
- Blaster: Semi-automatic shotgun that fires a shot each time you pull the trigger
- Assault Rifle: Automatic rifle that fires 3 shots by pulling the trigger
- Shotgun: Shotgun (low rate but powerful fire)
- Machinegun: machine gun (very high rate of fire)
- Rocket Turrets (if present in the game) will hit opponent players. To disable the turret, hit it repeatedly for 5 seconds. The turret reactivates after 30 seconds.
- The game ends when the time runs out.
Bonus
Not provided.
Ammunition and Lives
- Blaster: 24 shot x 10 reloads
- Assault Rifle: 200 shots
- Shotgun: 4 shots x 40 reload
- Machinegun: 200 shots
- Lives: 6
Scores
Blaster:
- +100pt. Shot an opponent
- – 0pt. Get shot by an opponent
- – 0pt. Shot a team partner
- +1000pt. Dominate the base
- -100pt. Get shot by any blown base
- +200pt. Turret knocked down
- -100pt. Get shot by turret
Assault Rifle:
- +200pt. Shot an opponent
- -100pt. Get shot by an opponent
- – 100pt. Shot a team partner
- +1000pt. Dominate the base
- -100pt. Get shot by any blown base
- +200pt. Turret knocked down
- -100pt. Get shot by turret
Shotgun:
- +400pt. Shot an opponent
- -200pt. Get shot by an opponent
- – 100pt. Shot a team partner
- +2000pt. Dominate the base
- -100pt. Get shot by any blown base
- +300pt. Turret knocked down
- -100pt. Get shot by turret
Machinegun:
- +200pt. Shot an opponent
- -200pt. Get shot by an opponent
- – 100pt. Shot a team partner
- +1000pt. Dominate the base
- -100pt. Get shot by any blown base
- +200pt. Turret knocked down
- -100pt. Get shot by turret
Rocket Turret:
- +200pt. Shot an opponent
- -100pt. Get shot by an opponent
- – 100pt. Shot a team partner
The score of the teams is equal to one tenth of the sum of the scores of the players